<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: WIP &#8211; Ship Radar</title>
	<atom:link href="http://voiddestroyer.com/blog/?feed=rss2&#038;p=489" rel="self" type="application/rss+xml" />
	<link>http://voiddestroyer.com/blog/?p=489</link>
	<description></description>
	<lastBuildDate>Wed, 18 Mar 2015 03:21:07 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.2</generator>
	<item>
		<title>By: admin</title>
		<link>http://voiddestroyer.com/blog/?p=489#comment-37</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 14 Jan 2013 02:33:47 +0000</pubDate>
		<guid isPermaLink="false">http://arrmaytey.com/wordpress/?p=489#comment-37</guid>
		<description><![CDATA[Yeah that is very cool - I saw it before. The &quot;lines&quot; help to see where the objects are reletive to the player. I think I&#039;ll include that, I&#039;ve seen that in a lot of space sims, but I wanted to avoid it to be more unique, however I don&#039;t currently see a better solution.]]></description>
		<content:encoded><![CDATA[<p>Yeah that is very cool &#8211; I saw it before. The &#8220;lines&#8221; help to see where the objects are reletive to the player. I think I&#8217;ll include that, I&#8217;ve seen that in a lot of space sims, but I wanted to avoid it to be more unique, however I don&#8217;t currently see a better solution.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SolCommand</title>
		<link>http://voiddestroyer.com/blog/?p=489#comment-36</link>
		<dc:creator>SolCommand</dc:creator>
		<pubDate>Wed, 09 Jan 2013 09:22:32 +0000</pubDate>
		<guid isPermaLink="false">http://arrmaytey.com/wordpress/?p=489#comment-36</guid>
		<description><![CDATA[I&#039;m really liking the improved version, it looks so much better.  Also those ship icons are so cool yet so simple, nice job.
If I may make a suggestion for the radar graphics, the radar you can see in this video  (start from 0:50) look like it would fit really well with your game style:
http://www.youtube.com/watch?v=v9qP0sC6Dx8]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m really liking the improved version, it looks so much better.  Also those ship icons are so cool yet so simple, nice job.<br />
If I may make a suggestion for the radar graphics, the radar you can see in this video  (start from 0:50) look like it would fit really well with your game style:<br />
<a href="http://www.youtube.com/watch?v=v9qP0sC6Dx8" rel="nofollow">http://www.youtube.com/watch?v=v9qP0sC6Dx8</a></p>
]]></content:encoded>
	</item>
</channel>
</rss>
