Sorry for the lack of updates. Lots of things have been happening, had two very productive weeks, my focus jumps around, but that’s the state of things right now, many things need improving, adding to etc. Here’s a summary:

Changed how the hud in ship mode to shows the targeted ship’s status, speed, and distance – instead of the “text boxes” on the lower left – it now shows this information in the target’s target box. It also shows 3 “colored diamons” – that light up when certain conditions are met. For example if enemy is in weapons range – the green diamond lights up. The hud also now has a 2d arrow – the 3d arrow is still around but will most likely go away. This arrow points towards the enemy when it is off the screen.

Added a better way of ship changing – basicaly showing you a list of your ships, you can then chose the one you want to switch to instead of the blind < > keys. The “ship switch” screen also has a camera that shows you what’s happening with that selected ship, so you can also use it to see what your ships are up to. You can pause the action or let it continue.

Debris added – when ships die – they can leave behind debris – which will linger for some time and then die themselves.

Certain ships can have guns that recoil, weapons can also push back the firing ship when they fire, and all weapons can now push the target that they hit.

Was actually hoping to add a few screen shots to this, been wanting to do this for a while since its so bare, ran out of time tonight though.