Pretty tired at the moment, so I’ll probably skip a few things.
During the week I worked on the rally system (lots of improvements there) and more Tactical mode polish. Meanwhile a special effects artist sent me over some neat effects and I did some experiments with them. I’m looking forward to unveiling them in the near future and to getting even more effects. This is a great opportunity afforded via Kickstarter funds.
During the weekend I spent time on new content, bug fixes, on the new effects, on dust clouds, and even on the HUD via some new art - hoping to be able to say that it has reached a release ready state soon.
Iteration 18 should be ready this week.