Getting ready for iter 8

Iteration 8 should be ready next weekend. Putting in the final touches now. Making sure that there aren’t any crashes, that the player can save/load etc. Also I’ll have to play test to make sure it is possible to capture other bases. If the enemy defends too well, or what not. Also this will be a test of whether this is fun/interesting :)

Once iter 8 is released, I’ll need more feedback from players, see what their impressions are. The closer we get to “alpha” stage and beyond, the more game like this project becomes the more feedback I will need. I’ll have to scour the web for willing participants.