Having mostly finished with control mapping and the options screen – I did a bunch of little things – mostly glitches and oversights.
The biggest is that I re-added ribbon trails. Long ago the project had ships with ribbon trails, but I removed them when I realized that because ships in Void Destroyer can move backwards/in reverse – the ribbon trails could clip through the ship. I changed them a bit so that ribbon trails don’t emit when the ship is moving backwards, a small thing, but I couldn’t leave have them clip. Just a bit too sloppy.